Devs Share Their Impressions About PS5 Features

With just days to go before the official release of PS5, game developers took to explain their stance. They spoke about their first impressions on two differentiating PS5 console characteristics. As far as the immersive nature, PS5 is breaking all boundaries to make a game feel realistic. 

With its haptic feedback, ultra-high-speed SSD, or the DualSense wireless controller, PS5 is leagues ahead of its competitors. The games which would be exclusive on PS5 can be described as ‘revolutionary.’ For instance, all these games are engineered to perfection.

The developers have quite clearly taken it to the limit. In the recent blog, several of them have commented on the efficiency of the Unreal Engine. Perhaps, all these defining features are what makes it so brilliant. 

Game developers praise the features of PS5 

In the latest video, few critical features of interest stand out. For example, the visual effect that we see when Ratchet collapse into a dimension looks like virtual reality. Similarly, when we see Spider-Man swinging, the web effect can be heard clearly. All these features sum up to the quality of life that Sony is offering with their new console.

The other features, for instance, the SSD is something worth mentioning. The blog released by Sony has testimonies of several developers. According to Brian Horton, Creative Director, Marvel’s Spider-Man: Miles Morales – “Beyond near-instant loading and fast-travel, the SSD and its speed allow us to more quickly load and display more detailed assets.” 

Read more – Reports Suggest PS5 Will Not Have Backwards Compatibility

The other redefining feature is the Tempest 3D AudioTech Engine. Few variables depend entirely on audio, locating the opponent, peripheral casualties, etc. 

As per Harry Krueger, Game Director, Returnal, “in a fast-paced action game with lots of verticality like Returnal, it can also help with the player’s situational awareness, and make it more intuitive for players to pinpoint the locations of nearby enemies or incoming projectiles in the heat of combat.”

Defining features are going to make the difference 

The SSD is going to be a prominent example that redefines the concept of speed. Space and speed are the two main components here. 

Similarly, the 3D Tempest Audio is also a prime example of how next-generational consoles are setting a standard.

Constant game saves with continuous spawning is another feature that steals the show. Thus, PS5 offers something which has not been seen before. 

The post Devs Share Their Impressions About PS5 Features appeared first on EssentiallySports.



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